![]() ![]() ![]() horrible pathing and trample removes the need for unit surrounds and unit blockingį. long cooldown on attacks and fire on the move both remove the need for attack progression and make it impossible to do soĮ. the infanry! its prety dumb that one unit concists of 9 I don't even understand how it works because if i hit one do they all get hit? i don't know who came up with this but it was a really stupid idea it causes alot of bugs and horrible pathing issuesĭ. endless resources, the faster expander and the luckier person who gets better position and such will win because his resources never run out.Ĭ. ![]() being unable to heal units quickly without holding position makes it not worth microing them but letting them get off a few more hits before they die.ī. Also, I forgot to add that to me it seems bhg is trying really hard to remove all skill from this game, why?Ī. ![]()
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