So Mog the Seven Fingered ran around with 40 troops for aaaaaaaages, and consequently didn't feel confident enough to siege anything, until he was eventually defeated and then replenished in the field with ~180 troops (at which point he started sieging, though again by that time I had brought Rohan down to sub-1500 faction strength). Isengard took forever to start doing it because evidently the commanders don't go and reinforce their numbers when they are low. This also happened on my Dwarf game, and it happens repeatedly, so it doesn't appear to be a random bug.ĮDIT: Other factions EVENTUALLY started sieging down Rohan but it legit took me getting Rohan to sub-1500 in faction strength before it started to happen. Not only this, but if I use my influence to try and get them to siege it down (I'm Rank 9 with Isengard now), they just run over there, start sieging it for a bit, and then run off. However, the Isengard faction has refused to besiege and destroy any of Rohan's settlements (they're all still up). The file The Last Days v.3.6 for Warband is a modification for Mount & Blade: Warband, a (n) rpg game. Currently Rohan's faction strength is 1700 (weakened) and it says that factions normally get sieged when under 3700 faction strength. Mount & Blade: Warband - The Last Days v.3.6 for Warband. Okay, so playing on the latest version of this mod (from the Steam workshop) as an Uruk-hai of Saruman.
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